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Pull requests: bevyengine/bevy

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Pull requests list

Disable font hinting for UI text by default A-Text Rendering and layout for characters C-Bug An unexpected or incorrect behavior D-Trivial Nice and easy! A great choice to get started with Bevy M-Deliberate-Rendering-Change An intentional change to how tests and examples are rendered P-Regression Functionality that used to work but no longer does. Add a test for this! S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#22494 opened Jan 13, 2026 by ickshonpe Loading… 0.18
Warn, not panic, on invalid fonts A-Text Rendering and layout for characters C-Bug An unexpected or incorrect behavior D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#22491 opened Jan 13, 2026 by ickshonpe Loading… 0.19
Make Entity reference types' From implementations call inherent functions, rather than vice versa A-ECS Entities, components, systems, and events C-Code-Quality A section of code that is hard to understand or change D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes D-Unsafe Touches with unsafe code in some way S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#22490 opened Jan 13, 2026 by ItsDoot Loading…
Add FontSmoothing to the bevy_text prelude A-Text Rendering and layout for characters C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Trivial Nice and easy! A great choice to get started with Bevy S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#22489 opened Jan 13, 2026 by ickshonpe Loading… 0.18
Make a little overlay to show diagnostics A-Dev-Tools Tools used to debug Bevy applications. C-Feature A new feature, making something new possible M-Release-Note Work that should be called out in the blog due to impact S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#22486 opened Jan 12, 2026 by hukasu Loading… 0.19
SpriteMesh + SpriteMaterial
#22484 opened Jan 12, 2026 by PVDoriginal Loading…
add camera controls to pcss A-Rendering Drawing game state to the screen S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#22482 opened Jan 12, 2026 by atlv24 Loading…
Remove optimization suggestion in BufferVec::push() C-Code-Quality A section of code that is hard to understand or change S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#22479 opened Jan 12, 2026 by goodartistscopy Loading…
Solari: Fix mirror artifacts and world cache showing up in mirrors A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior
#22468 opened Jan 10, 2026 by JMS55 Draft 0.19
Add EnvironmentMapLight creation helper functions A-Rendering Drawing game state to the screen C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#22464 opened Jan 10, 2026 by atlv24 Loading…
[bevy_camera_controller] Implement customisable rotation system for camera movement A-Camera User-facing camera APIs and controllers. A-Dev-Tools Tools used to debug Bevy applications. C-Feature A new feature, making something new possible D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#22461 opened Jan 9, 2026 by ExtremTechniker Loading…
Add tools to avoid unnecessary AssetEvent::Modified events that lead to rendering performance costs (#16751) A-Assets Load files from disk to use for things like images, models, and sounds C-Feature A new feature, making something new possible C-Performance A change motivated by improving speed, memory usage or compile times D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes M-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#22460 opened Jan 9, 2026 by MatrixDev Loading…
Solari: Improved mirror denoising A-Rendering Drawing game state to the screen C-Refinement Improves output quality, without fixing a clear bug or adding new functionality. S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#22459 opened Jan 9, 2026 by JMS55 Loading… 0.19
Fix typo in "Generic Option Parameter" for migration guide 0.17 C-Docs An addition or correction to our documentation S-Nominated-To-Close A triage team member thinks this PR or issue should be closed out.
#22458 opened Jan 9, 2026 by citrusmunch Loading…
add calculate_tile_pos function A-Rendering Drawing game state to the screen D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#22456 opened Jan 9, 2026 by uwulasm Loading…
FontSmoothing fixes A-Text Rendering and layout for characters C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples M-Deliberate-Rendering-Change An intentional change to how tests and examples are rendered S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#22455 opened Jan 9, 2026 by ickshonpe Loading…
reflect PartialOrd A-Reflection Runtime information about types D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#22452 opened Jan 9, 2026 by molikto Loading…
Make ReflectEvent more accessible A-ECS Entities, components, systems, and events A-Reflection Runtime information about types C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Trivial Nice and easy! A great choice to get started with Bevy S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#22450 opened Jan 9, 2026 by ItsDoot Loading…
Update accesskit requirement from 0.21 to 0.22 A-Accessibility A problem that prevents users with disabilities from using Bevy C-Dependencies A change to the crates that Bevy depends on S-Adopt-Me The original PR author has no intent to complete this work. Pick me up!
#22448 opened Jan 9, 2026 by dependabot bot Loading…
Update intel_tex_2 requirement from 0.4.0 to 0.5.0 C-Dependencies A change to the crates that Bevy depends on
#22447 opened Jan 9, 2026 by dependabot bot Loading…
Convert MeshPipelineViewLayouts and MeshPipeline to RenderStartup system A-Rendering Drawing game state to the screen C-Code-Quality A section of code that is hard to understand or change S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#22443 opened Jan 9, 2026 by Zeophlite Loading…
CI improvements for PRs that do not target main A-Build-System Related to build systems or continuous integration D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#22435 opened Jan 8, 2026 by kfc35 Loading…
bevy_material A-Rendering Drawing game state to the screen M-Release-Note Work that should be called out in the blog due to impact S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#22426 opened Jan 8, 2026 by atlv24 Draft 0.19
Render Debug Overlay A-Dev-Tools Tools used to debug Bevy applications. A-Rendering Drawing game state to the screen C-Feature A new feature, making something new possible M-Release-Note Work that should be called out in the blog due to impact S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#22412 opened Jan 7, 2026 by aevyrie Loading… 0.19
ProTip! Exclude everything labeled bug with -label:bug.